For once simple goals to achieve. A "barrier" of dangerous terrain crosses the diagonal. Ujuwa and Mary make their deployment at opposite corners of the other diagonal. They score a lot (!) of victory points by exiting through the opposite corner but the dangerous terrains to cross are infested by the Fangs, a cannibalistic tribe. We don't see them, but they fire poisoned weapons.
The kirangozi, guides his group in the first dangerous ground, to find the remains of a cannibalistic meal. This land will receive additional cannibal fire. Located in the center, this event will have negative consequences for Ujuwa thereafter. The trained askaris enter the neighboring terrain without too much problem.
On the other side of the "diagonal" that Mary quickly crossed, Ujuwa tries to stop her groups. A series of fights will take place in a small area .All Ujuwa's ritual will fail almost all the time; 5 rituals with 2d10 minimum, and only 3 successes. Spirits are against him.
During this time the adventurers still tease my archers (I think they installed a powerful magnet, like Tintin, to deflect all the the arrows).
My bundukis are desperately trying to block Mary's passage:
Ujuwas finally decides to go out, going through the shortest (he took too long to try to stop Mary), and there disaster, between the Fangs and the fterrain, his whole group is decimated :
Mary has the way cleared after a cleaning in order by the trained askaris
The sixth round is aborted, and Ujuwa fails just outside the exit, due to a delaying action by the adventurers
Conclusion: Mary wins narrowly, I could even envisage the draw with the loots recovered by my archers in the dangerous ground.
Mary gains knowledge and goes to level 3! With two discoveries each, I'm keeping a small lead on accomplishment points.
Small disappointment, we did not have the appearance of the elephant - the dangerous animal of the scenario.
Only onescenario remaining before the ascent of Mount Cameroon, the ultimate goal for Mary, and the completion of the ritual of Ujuwa.