Wargames and Miniatures with Congo rule

Wargames and Miniatures with Congo game from Studio Tomahawk, english version of Congo topics from main (french) blog https://rockthefig.blogspot.com/

Showing posts with label Decor. Show all posts
Showing posts with label Decor. Show all posts

Friday, November 20, 2020

Congo - Sam and Florence Baker, decor and carnivorous plants

Sam and Florence Baker (among my favorite explorers! Wargames Foundry). I really like the sculpture for keeping it true to their descriptions.

A blocking terrain, made from a gift  from the manufacturer, there was a minor defect - I covered up the defects.


Finally, a "terrible" carnivorous plant, a good scenario to do with it.


 

Friday, November 6, 2020

Congo - Dhow for Zanzibar

Three more bearers with ivor.

 

A dhow from Sarissa. This model is a real success, so I present it with a little scenery with the play mat "the beach" of Deepcut Studio., and miniatures. It will be a nice piece of scenery for a coastal game.
 





Monday, November 2, 2020

Congo - Big rock for Mountain of the Gods

For the Mungo Mah Lobeh campaign finale, the Mountain of the Gods scenario, you need a rock in the middle of the table; So I decided to make a beautiful decor. It is very easy to make, I started with a resin rock  for aquarium, I plugged the many holes inside, then after some touch-ups of paint, I flocked and "planted" the plants and trees.






 

Wednesday, October 28, 2020

Congo - Screens for the gaming table

I made two screens, which I put on the 120 cm side of the game table. They are panoramic cut into 6 sheets 4A glued on foam board.


jungle

 

savane 

Sunday, October 18, 2020

Monday, September 14, 2020

Congo - Panoramic screen for tropical forest

It was difficult to find an image with enough depth for a tropical forest, without having giant elements (like a tree branch) compared to 28mm, finally I was able to find a riverside, by cropping it gives that.

 

Once printed and cut into 6 A4 size sheets glued on foamboard, it looks like this:


Saturday, September 12, 2020

Congo - Bao-bao berries

To be a perfectionist, I did 5 Bao-bao bay specific terrains for Scenario # 10 The Bao-bao berries. At the same time it also gives me blocking terrain. Made with the excellent shrubs of  ARA production





 

 



Thursday, September 10, 2020

Congo - Au bord du fleuve

The two elements constituting the riverside seen in Scenario 3 of the Mungo Mah Lobeh campaign  have been improved with extra plants on the banks.

 











Tuesday, September 8, 2020

Congo - A lot of stuff


A phlegmatic explorer in adversity, a few vultures and a gorilla:

 


A small steamer and  a two section riverside still in progress :

 

Visible in the background, a panorama, to improve the atmosphere of the game made with the following image. It's printed in 6 glossy A4 photo sheets - it's not great with a flash but it looks better than mat I think. I erased the few modern elements visible in the background (roofs and an antenna tower).

Quicksand markers

 

Wildebeest


 





Tuesday, August 25, 2020

Congo - Preparing food

A small resin element from Grand Manne to bring some "life" in the village.



Tuesday, August 4, 2020

Congo - Marshy terrain

Scenery for a marshy terrain,which I can use for either  jungle either  savannah.






Wednesday, July 29, 2020

Congo - Path in the savannah

For scenario # 5 Ambush, I wanted a nice path, so I made two 60cm section lenght from Model Scene already textured mat.. 







Congo - French translation of the two scenarios for Congo published in Wargames Illustrated 356

  I made a translation of two official scenarios for Congo, which appeared in Wargames Illustrated 356 ("Les baies Bao-Bao", and ...